Difference between revisions of "Autonomous Robot"

From IntRoLab
(AAAI Mobile Robot Challenge (2000, 2005, 2006))
(AAAI Mobile Robot Challenge (2000, 2005, 2006))
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Reportage TQS 10/2005
 
Reportage TQS 10/2005
  
AAAI Mobile Robot Competition 2005, robot Spartacus: 1er prix, Challenge, Réalisation technique - Construction de cartes et interaction humain-robot / Winner Challenge, Technical Achievement Award - Map building and human-robot interaction (13/07/2005). Video
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AAAI Mobile Robot Competition 2005, robot Spartacus: 1er prix, Challenge, Réalisation technique - Construction de cartes et interaction humain-robot / Winner Challenge, Technical Achievement Award - Map building and human-robot interaction (13/07/2005). [http://laborius.gel.usherbrooke.ca/videos/AAAI2005CDROM.mov Video]
  
 
[http://www.aic.nrl.navy.mil/%7eschultz/aaai2000/ AAAI Mobile Robot Competition 2000], robot [http://laborius.gel.usherbrooke.ca/projects/AAAIChallenge/index2000.html Lolitta Hall]: 1er prix, Challenge, Premier essai complet / Winner Challenge - First complete attempt.
 
[http://www.aic.nrl.navy.mil/%7eschultz/aaai2000/ AAAI Mobile Robot Competition 2000], robot [http://laborius.gel.usherbrooke.ca/projects/AAAIChallenge/index2000.html Lolitta Hall]: 1er prix, Challenge, Premier essai complet / Winner Challenge - First complete attempt.

Revision as of 18:47, 10 November 2008

Ultimate Robot Project

But / Goal

Concevoir des robots avec des capacités avancées de perception, d'action, de raisonnement et d'interaction pour opération dans des environnements naturels / Design the most advanced robots with the highest capabilities of perception, action , reasoning and interaction, operating in natural settings.

Vient regrouper plusieurs projets du laboratoire sur une même plate-forme robotique / Integrate many research projects on the same robotic platform:


Johnny-0 (2007-2008) En préparation / In preparation

Projet similaire au Japon / Similar project in Japan


AAAI Mobile Robot Challenge (2000, 2005, 2006)

Description: Concevoir un robot mobile qui participe à une conférence scientifique.

Description : Design a mobile robot that can participate to a scientific conference.

Spartacus front.jpg
Spartacus back.jpg


Spartacus is our the robotic platform designed for autonomous high-level interaction with people in real life settings. The robot built is equipped with a SICK LMS200 laser range finder, Sony SNC-RZ30N 25X pan-tilt-zoom color camera, an array of eight microphones placed in the robot's body, a touch screen interface, an audio system, one on-board computer and two laptop computers. Numerous algorithms are integrated to provide Spartacus with autonomous decision-making capabilities. MARIE (Mobile and Autonomous Robot Integrated Environment) is our middleware programming environment allowing to link multiple software packages such as Player/Stage/Gazebo, Carmen, pmap, RobotFlow/FlowDesigner, Nuance, Festival, OpenCV, etc. Algorithms to read messages and to follow people are used by Spartacus to interact with people. An artificial audition system makes it capable of simultaneously localizing and tracking sound sources in (cocktail effect conditions). The system can also separate sound sources in real time in order to process communicated information from different interlocutors. Autonomous use of these capabilities is done using a computational architecture based on the notion of motivated selection of behavior-producing modules, planning and managing the robot’s resources. The general idea is to have different motivational sources such as perceptual influences, pre-determined scenarios, navigation algorithms, a planner and alike, share knowledge about how to activate and use behavior-producing modules. Distributing motivational sources allows exploiting more efficiently the strengths of various influences regarding the tasks the robot must accomplish, while not having to rely on only one of them for the robot to work.

Spartacus demonstrates unprecedented capabilities by simultaneously localizing and tracking sound sources (a patent is pending on this technology) as for separating them in noisy and reverberant conditions. Our entry also added autonomous navigation capabilities, planning and scheduling, interacting with people through speech. No robot has yet demonstrated this level of integration for operation in real life settings.

AAAI Mobile Robot Competition 2006, robot Spartacus: 1er prix, Challenge; 1er prix, Perceptual Learning through Human Teaching; 1er prix, Perception, Reasoning and Action; 1er prix, Shared Attention, Common Workspace, Intent Detection; 1er prix, Prix du public / 1st position, Challenge; 1st position, Perceptual Learning through Human Teaching; 1st position, Perception, Reasoning and Action; 1st position, Shared Attention, Common Workspace, Intent Detection; 1st position, Public choice award.

Reportage TQS 10/2005

AAAI Mobile Robot Competition 2005, robot Spartacus: 1er prix, Challenge, Réalisation technique - Construction de cartes et interaction humain-robot / Winner Challenge, Technical Achievement Award - Map building and human-robot interaction (13/07/2005). Video

AAAI Mobile Robot Competition 2000, robot Lolitta Hall: 1er prix, Challenge, Premier essai complet / Winner Challenge - First complete attempt.

Publications

  1. Michaud, F., Côté, C., Létourneau, D., Brosseau, Y., Valin, J.-M., Beaudry, É., Raïevsky, C., Ponchon, Moisan, P., Lepage, P., Morin, Y., Gagnon, F., Giguère, P., Roux, M.-A., Caron, S., Frenette, P., Kabanza, F. (2007), “Spartacus attending the 2005 AAAI Conference,” to be published in Autonomous Robots, Special Issue on the AAAI Mobile Robot Competitions and Exhibition. (pdf)
  2. Brosseau, Y. (2007), "Intégration de composants décisionnels sur Spartacus, un robot participant au AAAI Challenge 2005", Mémoire de maîtrise, Département de génie électrique et de génie informatique, Université de Sherbrooke, mars.
  3. Beaudry, E. (2006), "Planification de tâches pour robotique mobile", Mémoire de maîtrise, Département d'informatique, Université de Sherbrooke, août. (pdf)
  4. Michaud, F., Létourneau, D., Fréchette, M., Beaudry, É., Côté, C., Kabanza, F. (2006), “Towards a higher level of human-robot interaction and integration,” Proceedings American Association for Artificial Intelligence, 1970-1971. (pdf)
  5. Michaud, F., Létourneau, D., Fréchette, M., Beaudry, É., Kabanza, F. (2006), “Spartacus, scientific robot reporter,” Proceedings Mobile Robot Workshop American Association for Artificial Intelligence. (pdf)
  6. Michaud, F., Brosseau, Y., Côté, C., Létourneau, D., Moisan, P., Ponchon, A., Raïevsky, C., Valin, J.-M., Beaudry, É., Kabanza, F. (2005) “Modularity and integration in the design of a socially interactive robot,” Proceedings IEEE International Workshop on Robot and Human Interactive Communication, Nashville USA, 172-177. (pdf)
  7. Beaudry, É., Brosseau, Y., Côté, C., Raïevsky, C., Létourneau, D., Kabanza, F., Michaud, F. (2005) “Reactive planning in a motivated behavioural architecture,” Proceedings American Association for Artificial Intelligence Conference, 1242-1247. (pdf)
  8. Michaud, F., Létourneau, D., Lepage, P., Morin, Y., Gagnon, F., Giguère, P., Beaudry, É., Brosseau, Y., Côté, C., Duquette, A., Laplante, J.-F., Legault, M.-A., Moisan, P., Ponchon, A., Raïevsky, C., Roux, M.-A., Salter, T., Valin, J.-M., Caron, S., Masson, P., Kabanza, F., Lauria, M. (2005), “A brochette of socially interactive robots,” Proceedings American Association for Artificial Intelligence Conference, 1733-1734. (pdf)
  9. Beaudry, E., Kabanza, F., Michaud, F. (2005), “Flexible task planning for mobile robots,” Advances in Artificial Intelligence: 18th Conference of the Canadian Society for Computational Studies of Intelligence, Canadian AI, 48-52. (pdf)
  10. Michaud, F., Létourneau, D., Lepage, P., Morin, Y., Gagnon, F., Giguère, P., Beaudry, É., Brosseau, Y., Côté, C., Duquette, A., Laplante, J.-F., Legault, M.-A., Moisan, P., Ponchon, A., Raïevsky, C., Roux, M.-A., Salter, T., Valin, J.-M., Caron, S., Frenette, P., Masson, P., Kabanza, F., Lauria, M. (2005), “Socially interactive robots for real life use,” Proceedings Workshop on Mobile Robot Competition, American Association for Artificial Intelligence Conference (AAAI), Pittsburgh USA. (pdf)
  11. Audet, J. (2005), "Making an autonomous robot attend a conference", Master's Thesis, Department of Electrical Engineering and Computer Engineering, Université de Sherbrooke, January. (pdf)
  12. Michaud, F., Barfoot, T., D'Eleuterio, G. (2004), "Integrated challenges of real world intelligent mobile robotics", Proceedings International Symposium on Robotics, Paris.
  13. Gutsfason, D., Michaud, F. (2003), "The Robot Host Competition at the AAAI-2002 Mobile Robot Competition", AI Magazine, 24(1): 61-64.
  14. Michaud, F., Gutsfason, D. (2002), "The Hors d'Oeuvres Event at the AAAI-2001 Mobile Robot Competition", AI Magazine, 23(1): 31-35.
  15. Michaud, F., Audet, J., Létourneau, D., Lussier, L., Théberge-Turmel, C., Caron, S. (2001), "Experiences with an autonomous robot attending the AAAI Conference", IEEE Intelligent Systems, 16(5): 23-29. (pdf)
  16. Michaud, F., Audet, J., Létourneau, D. (2001), "Having a robot attend AAAI 2000", IEEE Intelligent Systems, Department brief, 74-76, vol. 15 #6.
  17. Michaud, F., Létourneau D., Audet, J., Bélanger, F. (2000), "Symbol recognition and artificial emotion for making an autonomous robot attend the AAAI Conference", Proceedings AAAI/IAAI Conference, Austin Texas, 1140-1141. (pdf)